SCENE 17	PoisonCaves
	THEME	0
	MUSIC	
	ACTOR	1,	"Old Hermit", Hermit, 1, 15, 90
	SEL	1
	SET loop, 15
	SUB loop, 1
	IF> @playsound
	@playsound
	SOUND "CaveDrip.wav"
	
@continue
IF T14+T15, @broodslayer
IF T17, @reward
1: Stay back, don't come near me!
N: You see him raising is sword
WAIT 1
H: Don't worry I am not going to hurt you
N: The hermit stops shaking but skill holds his sword in the air
WAIT 1
H: Whats wrong?
1: She's one of them, she's helping them!
H: Who is helping who?
WAIT 1
1: The, opera house lady, she is helping the brood mother
WAIT 1
H: Brood mother?
1: A hideous beast who lives somewhere in these caves, you have to kill all her spawns to get to her
WAIT 1
H: I will help you
GIVE T13
1: Thank you, thank you
END

@broodslayer
1: You killed the spawns, now, you must kill the broodmother
WAIT 1
1: I will give you this item that allows you to hit the broodmother for more damage
GIVE T16
GIVE I5
END

@reward
1: Thank you, thank you
GIVE T18
GIVE G1500
SOUND "Coins.wav"
N: -Recieved 1500GP-
1: You can keep the amulet, it does something besides the brood mother now
END

;--------
;
SCENE 18	PoisonCaves	cut
IF T14, @empty
FIGHT 14,14,14,14
IF WIN, @hewon
END

@hewon
GIVE T14
N: You killed the first hive
END

@empty
END

;--------
;
SCENE 19	PoisonCaves	cut
IF T15, @empty
FIGHT 14,14,14,14,14,14
IF WIN, @hewon
END

@hewon
GIVE T15
N: You killed the second hive, you can hear the brood mother roar
SOUND "BugRoar.wav"
END

@empty
END

;---------
;
SCENE 20	PoisonCaves
	THEME 0
	MUSIC Boss1.mid
	ACTOR 1,	"Opera Headmistress", x_villagers,  12, 25, 92
	ACTOR 2,	"Brood Mother",	BroodMother, 1, 23, 86
	1: Brood Mother, I have recieved word of a possible intruder
	WAIT 1
	2: There it is!!
	1: I'll kill it!
	N: Give it to her!
	END

@eventActorAttack1
1: Damn you, brood mother, kill this bitch!
GOTO @battle
END

@battle
2: With pleasure
MOVE 2, -50, 50, 1
FIGHT 15
IF WIN, @hewon
2: You fool, you should have been killed before you even got here
END

@hewon
GIVE T17
2: I will, never die!
END 
 	